Scotland's Great Trails

John Muir Way

One of Scotland's Great Trails: 213 km (132 mi) with 2,506 m of ascent, about 10 days on foot.

Distance
213 km (132 mi)
Ascent
2,506 m
Days
10
High point
273 m

The line is OpenStreetMap's mapping of the route (© OpenStreetMap contributors, ODbL), via Waymarked Trails, with heights from a 30 m terrain model. Check the current official route before a long trip: diversions and permitted paths change. See the source.

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Move along the height chart to see each point on the map.
John Muir Way
Mmt at English Wikipedia · Public domain · Wikimedia Commons

Stages

A suggested split into 10 days of about 21 km (13 mi) each. The days are equal shares of the distance, not official stages. Each ends near the town or village named.

  1. Day 1 Helensburgh to Gartocharn 21 km · 21 km from the start
  2. Day 2 Gartocharn to Mugdock 21 km · 43 km from the start
  3. Day 3 Mugdock to Cumbernauld 21 km · 64 km from the start
  4. Day 4 Cumbernauld to Falkirk 21 km · 85 km from the start
  5. Day 5 Falkirk to Bo'ness 21 km · 106 km from the start
  6. Day 6 Bo'ness to City of Edinburgh 21 km · 128 km from the start
  7. Day 7 City of Edinburgh to an unnamed point 21 km · 149 km from the start
  8. Day 8 An unnamed point to Longniddry Village 21 km · 170 km from the start
  9. Day 9 Longniddry Village to North Berwick 21 km · 192 km from the start
  10. Day 10 North Berwick to Dunbar 21 km · 213 km from the start

Summits on the way

  • Gouk Hill · 8.2 km from the start
  • Carbeth Hill · 38 km from the start
  • Dunglass · 45 km from the start
  • Pepper Hill · 100 km from the start
  • Corstorphine Hill 162 m · 137 km from the start

Tops within 300 m of the line. Summits from OpenStreetMap.

Start and finish

Start: near Helensburgh, Argyll and Bute. 56.00321, -4.73593

Finish: near Dunbar, East Lothian. 56.00296, -2.51660

Directions to the start Directions to the finish

Places to stay

Rooms in the towns and villages along the way:

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Paths change, and the weather decides the day. The line comes from the source named under the map and the heights from a terrain model, so treat the figures as a guide. Check for diversions before you go, take a map, check the forecast, and turn back if it isn't right.