Line © OpenStreetMap contributors (ODbL), checked by Global Adventurer.
The ride
The Deeside Way follows the Deeside Railway, which opened in 1853 and carried its last passengers in 1966. It starts at the Polmuir Road entrance to Duthie Park, behind the Winter Gardens, and runs west above the Dee through Aberdeen's suburbs, past the old platforms at Pitfodels, Cults and Bieldside and on by Milltimber to the edge of Peterculter, where the signed route leaves the old line.
It is 21.5 km (13.4 miles) there and back with 33 m of climbing; allow about 1½ hours of riding. The grade is Easy. The line climbs very gently away from the city, too gently to notice.
The surface is tarmac for most of the way, with firm gravel towards Peterculter, and suits any bike, children and trailers. It is traffic-free apart from the roads it crosses, and as a city path it is shared with walkers, dogs and commuters.
Duthie Park has free car parks. Cults, about 4.5 km out, and Peterculter have shops and cafés a short way off the line. The Deeside Way itself continues to Drumoak and Banchory, partly on roads.
Route drawn by Global Adventurer along OpenStreetMap paths (© OpenStreetMap contributors, ODbL), with figures worked out from it. Check the forecast and the ground on the day: paths change.
Good to know
- The Deeside Railway, opened in 1853; its passenger trains ended in 1966
- Starts at the Polmuir Road entrance to Duthie Park, behind the Winter Gardens
- Mostly tarmac and traffic-free, past the old platforms at Pitfodels, Cults and Bieldside
- Climbs very gently out of the city to the edge of Peterculter, where the route leaves the old line
Getting there
Start: Duthie Park · Free parking. 57.13249, -2.10346
Places to stay nearby
Rooms in and around Deeside: Booking.com → Expedia →
Affiliate links: if you book, Global Adventurer earns a small commission at no cost to you.
Paths and roads change, and surfaces vary with the weather. The line and figures come from OpenStreetMap and our own checks; ride to what you find, give way to walkers and horses, and carry what you need to mend a puncture.